10 steps to make a level
One of the Producers at work wanted to know how a level is made…this is the mail i sent him
1. Layout
Review
2. Blockout
Review
3. Paintover
Review
4. Modelling
Review
5. Texturing
6. Vertex paint/ Blending
7. Lighting
8. Collision
9. Particles
10. Environments
Review_shank
Rinse, Repeat.
In other random news…i reinstalled Bioshock. I bought it the day it came out. Found it too old school and did not play it much. Decided to finish it, again did not play much. The reason i want to finish is because i want to buy some new games.
Left 4 dead
Mirrors Edge
Tomb raider Underworld
Silent Hill 5
Problem being i cannot stop playing Quakewars…something about the game that is as good as Quake3 (which in my opinion is a perfect game).
In work related news. One of the BIG levels i worked on for Age of Conan will be out soon in the next patch. Its a level in the Thunder River section. These are few paintovers made over my mockup. This is one of the three levels that i have done post launch and are far better than any levels we have in AOC as of now. Will post the rest as and when they are made public.
shashank :: Nov.19.2008 :: game development :: 1 Comment »







